Battles

The battles in CyberVoid are based on some of the Roguelike system principles.

  1. Turn-based combat. Player and enemy heroes take turns making a move.

  2. Game levels are generated randomly.

  3. Combat takes place with a common command system (for any of the heroes).

  4. The game gives the player certain freedom of action in combat.

However, permanent hero death can only occur to players who have not properly prepared their heroes for combat. Keep an eye on the condition of your heroes and let them rest before the next campaign or battle. Also, your team should always have a special ammunition item with them named the "Teleporter". Otherwise, if you lose, they will die, and you won’t be able to return them.

There are different Battle modes available in the game.

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