Inventory

In the game there are two types of inventory - places to store game items:

Player's Inventory

  • Has many slots for game items

  • Acts as a "warehouse" in which all of the player's items are stored

  • Has limits, but can be expanded in the workshop for a fee

  • The player's inventory serves as a place to store a large number of resources needed for the item creation system (ammunition and modifications). The system of item creation will be implemented in the near future (at later stages of game development).

Heroes' Inventory

  • Has a small number of slots.

  • Can differ depending on the hero.

  • Expands based on the hero's development (number of stars).

  • Can be expanded with some modifications installed on the hero.

  • Necessary for carrying ammunition and loot in battles.

  • During battles, the inventory slots of the heroes of the same team are stacked. All heroes of a team have access to the ammunition in their general inventory.

  • The more free slots in the general inventory of heroes, the more loot the player can collect in battles of that team.

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